You play as a warrior who has somehow found himself  trapped in space. Can you fight through waves of enemies to escape?


This game is a procedurally generated dungeon crawler I made for my Procedural Generation class. You can set the number of rooms in each dungeon layout and how much loot you want to collect after each dungeon run by inputting it into the main menu and hitting enter. This ensures no two playthroughs in this game are alike. The difficulty also scales up the more you proceed into a dungeon, but the random loot drops ensure that you as the player never feel underpowered for the challenges ahead. 


I was very passionate about this project because of the learning process I went through to make everything work together, and I was able to make a project with a lot of replay value which is something I appreciate in games. 


There are some collision and scaling bugs in the game so apologies if you encounter any of them. Thank you for playing! 

Download

Download
DungeonsInSpace_Windows.zip 30 MB
Download
DungeonsInSpace_Mac.zip 39 MB

Leave a comment

Log in with itch.io to leave a comment.